XINCGer/Unity3DTraining
This system is a comprehensive educational repository for Unity and C# development, focusing on practical implementations of common software design patterns and game mechanics. It provides complete, runnable examples for behavioral and creational patterns, alongside utility tools for asset management, localization, and editor extensions. The codebase also includes diverse gameplay demos, such as a knapsack system and physics simulations, serving as a reference library for game development techniques.
47.2
Weak · 5 August 2026
3.9k
lines of production code
C#
primary language
1
bus factor · 6 authors in all
4
measurements over time
How it got here
2016–2017 · Design patterns and Unity training demos
This period focused on populating the repository with comprehensive C# implementations of all major GoF design patterns, each accompanied by documentation. It also involved creating a wide array of Unity training projects, including UI systems, game mechanics, and utility demos, while adding external resources and documentation for hot updates and localization.
94 changes
2018–2019 · Unity feature expansion and tooling
This period focused on expanding the project's capabilities by adding diverse Unity features, including animation systems, UI components, and editor extensions. It also introduced several utility tools for data conversion and code generation, alongside network and serialization frameworks.
40 changes
2020–2021 · Editor tooling and code generation
This period focused on developing various editor utilities and code generation tools to streamline development workflows. Key additions included a UI auto-binding framework, a C# code exporter for bridging languages, and scripts for asset processing and texture atlas extraction. The work also introduced demo projects for XLS-to-C# conversion and a node editor component.
6 changes
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XINCGer/Unity3DTraining was measured the same way every project in this corpus was: the same rubric, at a pinned commit, with the result published in full. Point the surveyor at a repository you know and see whether you agree with it.
About this page
- The description of this project is derived from its own commit history, not from its README.
- The score is its highest published measurement, taken on 5 August 2026 at a pinned commit. It is not a live figure and does not change until the project is measured again.
- Measured at commit 25e7e50b47 — the exact code this score is about.
- Scored under rubric rubric-2026.08.19. Score the same commit under that rubric and you get the same number.