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stride3d/stride

This system is the Stride game engine, a cross-platform framework for building 3D and 2D games. It provides a comprehensive suite of tools for rendering, physics simulation, and asset management, supporting Windows, Linux, macOS, Android, and iOS. The codebase includes a modernized build system, updated sample projects, and integrated libraries for graphics, audio, and physics, all standardized under the Stride namespace.

45.9

Weak · 5 August 2026

717k

lines of production code

C#

with JavaScript

2

bus factor · 204 authors in all

3

measurements over time

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How it got here

2018 · Xenko to Stride migration

This period was dominated by the comprehensive rebranding of the project from Xenko to Stride, involving a complete namespace and asset format migration across all samples and templates. The team also modernized the build system with .slnx formats, upgraded to .NET 10, and cleaned up legacy dependencies and unused code.

81 changes

2019–2023 · C# tutorial expansion and platform support

This period focused on significantly expanding the C# tutorial library with comprehensive intermediate-level samples covering camera controls, physics, and UI. Simultaneously, the codebase improved cross-platform compatibility by adding native library support for various architectures and introducing MoltenVK for Apple graphics rendering.

35 changes

2024–2026 · Engine expansion and build tooling

This period focused on integrating the BepuPhysics backend and adding new sample templates for 2D platformers, beginner tutorials, and code libraries. The build system was enhanced with native libraries for Vulkan, SPIR-V, and LLVM, while the CompareGold tooling received a web UI and headless capabilities.

21 changes

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About this page

  • The description of this project is derived from its own commit history, not from its README.
  • The score is its highest published measurement, taken on 5 August 2026 at a pinned commit. It is not a live figure and does not change until the project is measured again.
  • Measured at commit ed6f739f25 — the exact code this score is about.
  • Scored under rubric rubric-2026.08.19. Score the same commit under that rubric and you get the same number.
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