Next2D/framework
This system is a TypeScript-based framework for building browser-based applications, centered around a global 'next2d' object. It provides a structured architecture for managing application state, routing, and view transitions, while handling content generation and data fetching through a layered infrastructure. The codebase emphasizes type safety, modular use cases, and comprehensive test coverage for its core services.
57.8
Adequate · 4 August 2026
4.2k
lines of production code
TypeScript
with JavaScript
1
bus factor · 2 authors in all
3
measurements over time
How it got here
2021–2023 · Next2D Framework 4.0.7 integration
This period focused on integrating the Next2D Framework 4.0.7 into a new TypeScript-based project structure. The work established a complete development environment, defined the public API surface, and implemented core infrastructure components such as repositories, use cases, and state management systems.
12 changes
2025 · Request handling and navigation infrastructure
This period focused on establishing the core request handling and configuration interfaces, alongside new services for parsing query strings and routing requests. It also introduced domain services for managing loading states and screen overlays during navigation, supported by comprehensive unit tests for all new components.
5 changes
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About this page
- The description of this project is derived from its own commit history, not from its README.
- The score is its highest published measurement, taken on 4 August 2026 at a pinned commit. It is not a live figure and does not change until the project is measured again.
- Measured at commit 79a5a6c704 — the exact code this score is about.
- Scored under rubric rubric-2026.08.19. Score the same commit under that rubric and you get the same number.