maxdeviant/lol-mastery-manager
LoLMasteryManager is a Windows desktop application designed to automate the process of assigning masteries in the League of Legends client. It utilizes simulated input and UI interaction to handle mastery assignment, supported by a coordinate generation tool that maps static image files to specific UI elements. The system is distributed as a Windows installer package and relies on external libraries for HTML parsing and input simulation.
48.6
Weak · 3 August 2026
2.1k
lines of production code
VB.NET
primary language
1
bus factor · 2 authors in all
3
measurements over time
Survey your own repository
maxdeviant/lol-mastery-manager was measured the same way every project in this corpus was: the same rubric, at a pinned commit, with the result published in full. Point the surveyor at a repository you know and see whether you agree with it.
About this page
- The description of this project is derived from its own commit history, not from its README.
- The score is its highest published measurement, taken on 3 August 2026 at a pinned commit. It is not a live figure and does not change until the project is measured again.
- Measured at commit a62194127e — the exact code this score is about.
- Scored under rubric rubric-2026.08.18. Score the same commit under that rubric and you get the same number.