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evandixon/Sky-Editor

Sky Editor is a .NET-based desktop application designed for creating and managing ROM hacks for Nintendo DS games. It provides a comprehensive suite of tools for generating cheat codes, patching game files (such as messages, text strings, and animations), and managing flashcart libraries. The system integrates emulator launching and code editing features to support the full workflow of modding and testing game modifications.

43.7

Weak · 3 August 2026

4.9k

lines of production code

VB.NET

primary language

1

bus factor · 2 authors in all

3

measurements over time

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How it got here

2015 · Initial project structure and tooling

This period established the foundational architecture for the Sky Editor suite, introducing the core solution structure and key utility applications like the LanguageStringPatcher and Wan Animation Tester. Development focused on setting up the .NET 4.6 environment and implementing initial binary file handling abstractions to support future save editing features.

5 changes

2016 · WPF migration and localization infrastructure

This period focused on restructuring the WPF application's startup logic and establishing a standardized .NET ResX-based localization system across multiple components, including the main editor, console, and services. Concurrently, new features were introduced for code editing, cheat generation, and flashcart management, while DeSmuMe integration was modularized into a dedicated plugin.

13 changes

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About this page

  • The description of this project is derived from its own commit history, not from its README.
  • The score is its highest published measurement, taken on 3 August 2026 at a pinned commit. It is not a live figure and does not change until the project is measured again.
  • Measured at commit 72de996752 — the exact code this score is about.
  • Scored under rubric rubric-2026.08.18. Score the same commit under that rubric and you get the same number.
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